| vadd_c |
|
Table of contents
Procedure
vadd_c ( Vector addition, 3 dimensional )
void vadd_c ( ConstSpiceDouble v1[3],
ConstSpiceDouble v2[3],
SpiceDouble vout[3] )
AbstractAdd two double precision 3-dimensional vectors. Required_ReadingNone. KeywordsVECTOR Brief_I/OVARIABLE I/O DESCRIPTION -------- --- -------------------------------------------------- v1 I First vector to be added. v2 I Second vector to be added. vout O Sum vector, v1 + v2. Detailed_Input
v1,
v2 are two arbitrary double precision 3-dimensional
vectors.
Detailed_Output
vout is the double precision 3-dimensional vector sum of `v1'
and `v2'. `vout' may overwrite either `v1' or `v2'.
ParametersNone. ExceptionsError free. FilesNone. ParticularsThis routine simply performs addition between components of `v1' and `v2'. No checking is performed to determine whether floating point overflow has occurred. Examples
The numerical results shown for this example may differ across
platforms. The results depend on the SPICE kernels used as
input, the compiler and supporting libraries, and the machine
specific arithmetic implementation.
1) Define two sets of 3-dimensional vectors and compute the sum
of each vector in first set with the corresponding vector in
the second set.
Example code begins here.
/.
Program vadd_ex1
./
#include <stdio.h>
#include "SpiceUsr.h"
int main( )
{
/.
Local parameters.
./
#define SETSIZ 2
/.
Local variables.
./
SpiceDouble vout [3];
SpiceInt i;
/.
Define the two vector sets.
./
SpiceDouble seta [SETSIZ][3] = { {1.0, 2.0, 3.0 },
{1.e-7, 1.e23, 1.e-9} };
SpiceDouble setb [SETSIZ][3] = { {4.0, 5.0, 6.0},
{1.e24, 1.e23, 0.0} };
/.
Calculate the sum of each pair of vectors
./
for ( i = 0; i < SETSIZ; i++ )
{
vadd_c ( seta[i], setb[i], vout );
printf( "Vector A : %10.2e %10.2e %10.2e\n",
seta[i][0], seta[i][1], seta[i][2] );
printf( "Vector B : %10.2e %10.2e %10.2e\n",
setb[i][0], setb[i][1], setb[i][2] );
printf( "Sum vector: %10.2e %10.2e %10.2e\n",
vout[0], vout[1], vout[2] );
printf( "\n" );
}
return ( 0 );
}
When this program was executed on a Mac/Intel/cc/64-bit
platform, the output was:
Vector A : 1.00e+00 2.00e+00 3.00e+00
Vector B : 4.00e+00 5.00e+00 6.00e+00
Sum vector: 5.00e+00 7.00e+00 9.00e+00
Vector A : 1.00e-07 1.00e+23 1.00e-09
Vector B : 1.00e+24 1.00e+23 0.00e+00
Sum vector: 1.00e+24 2.00e+23 1.00e-09
Restrictions
1) The user is required to determine that the magnitude each
component of the vectors is within the appropriate range so as
not to cause floating point overflow.
Literature_ReferencesNone. Author_and_InstitutionN.J. Bachman (JPL) J. Diaz del Rio (ODC Space) W.M. Owen (JPL) E.D. Wright (JPL) Version
-CSPICE Version 1.1.1, 05-JUL-2021 (JDR)
Edited the header to comply with NAIF standard. Added complete
code example based on existing example.
-CSPICE Version 1.1.0, 22-OCT-1998 (NJB)
Made input vectors const.
-CSPICE Version 1.0.0, 08-FEB-1998 (EDW) (WMO)
Index_Entries3-dimensional vector addition Link to routine vadd_c source file vadd_c.c |
Fri Dec 31 18:41:14 2021