| mxmt_c |
|
Table of contents
Procedure
mxmt_c ( Matrix times matrix transpose, 3x3 )
void mxmt_c ( ConstSpiceDouble m1 [3][3],
ConstSpiceDouble m2 [3][3],
SpiceDouble mout[3][3] )
AbstractMultiply a 3x3 matrix and the transpose of another 3x3 matrix. Required_ReadingNone. KeywordsMATRIX Brief_I/OVARIABLE I/O DESCRIPTION -------- --- -------------------------------------------------- m1 I 3x3 double precision matrix. m2 I 3x3 double precision matrix. mout O The product `m1' times transpose of `m2'. Detailed_Input
m1 is an arbitrary 3x3 double precision matrix.
m2 is an arbitrary 3x3 double precision matrix.
Typically, `m2' will be a rotation matrix since
then its transpose is its inverse (but this is
NOT a requirement).
Detailed_Output
mout is a 3x3 double precision matrix. `mout' is the product
T
mout = m1 x m2
`mout' may overwrite either `m1' or `m2'.
ParametersNone. ExceptionsError free. FilesNone. Particulars
The code reflects precisely the following mathematical expression
For each value of the subscripts `i' and `j' from 0 to 2:
2
.-----
\
mout[i][j] = ) m1[i][k] * m2[j][k]
/
'-----
k=0
Note that the reversal of the `k' and `j' subscripts in the right-
hand matrix `m2' is what makes `mout' the product of the TRANSPOSE of
`m2' and not simply of `m2' itself. Also, the intermediate results of
the operation above are buffered in a temporary matrix which is
later moved to the output matrix. Thus mout can be actually be
m1 or m2 if desired without interfering with the computations.
Examples
The numerical results shown for this example may differ across
platforms. The results depend on the SPICE kernels used as
input, the compiler and supporting libraries, and the machine
specific arithmetic implementation.
1) Given two 3x3 double precision matrices, multiply the first
matrix by the transpose of the second one.
Example code begins here.
/.
Program mxmt_ex1
./
#include <stdio.h>
#include "SpiceUsr.h"
int main( )
{
/.
Local variables.
./
SpiceDouble m2 [3][3];
SpiceDouble mout [3][3];
SpiceInt i;
/.
Define `m1'.
./
SpiceDouble m1 [3][3] = { { 0.0, 1.0, 0.0},
{-1.0, 0.0, 0.0},
{ 0.0, 0.0, 1.0} };
/.
Make `m2' equal to `m1'.
./
mequ_c ( m1, m2 );
/.
Multiply `m1' by the transpose of `m2'.
./
mxmt_c ( m1, m2, mout );
printf( "M1:\n" );
for ( i = 0; i < 3; i++ )
{
printf( "%16.7f %15.7f %15.7f\n", m1[i][0], m1[i][1], m1[i][2] );
}
printf( "\n" );
printf( "M2:\n" );
for ( i = 0; i < 3; i++ )
{
printf( "%16.7f %15.7f %15.7f\n", m2[i][0], m2[i][1], m2[i][2] );
}
printf( "\n" );
printf( "M1 times transpose of M2:\n" );
for ( i = 0; i < 3; i++ )
{
printf( "%16.7f %15.7f %15.7f\n",
mout[i][0], mout[i][1], mout[i][2] );
}
return ( 0 );
}
When this program was executed on a Mac/Intel/cc/64-bit
platform, the output was:
M1:
0.0000000 1.0000000 0.0000000
-1.0000000 0.0000000 0.0000000
0.0000000 0.0000000 1.0000000
M2:
0.0000000 1.0000000 0.0000000
-1.0000000 0.0000000 0.0000000
0.0000000 0.0000000 1.0000000
M1 times transpose of M2:
1.0000000 0.0000000 0.0000000
0.0000000 1.0000000 0.0000000
0.0000000 0.0000000 1.0000000
Restrictions
1) The user is responsible for checking the magnitudes of the
elements of `m1' and `m2' so that a floating point overflow does
not occur. (In the typical use where `m1' and `m2' are rotation
matrices, this not a risk at all.)
Literature_ReferencesNone. Author_and_InstitutionJ. Diaz del Rio (ODC Space) W.M. Owen (JPL) E.D. Wright (JPL) Version
-CSPICE Version 1.0.1, 04-JUL-2021 (JDR)
Edited the header to comply with NAIF standard. Added complete
code examples based on existing code fragments.
-CSPICE Version 1.0.0, 16-APR-1999 (EDW) (WMO)
Index_Entriesmatrix times matrix_transpose 3x3_case Link to routine mxmt_c source file mxmt_c.c |
Fri Dec 31 18:41:09 2021